Diablo 3 follower stats reddit. Especially seeing the stats, other than .

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Diablo 3 follower stats reddit Either scenario is unoptimized for farming. The xp and gold find stats come to mind as shared stats. I run similar to this but make sure my bloodshed cap can handle 3 runs at whatever I can run quick (2-3. Up to 25K the followers mainstat certainly matters. oh and some builds use Unity but generally more of a HC thing. This means Esoteric Alteration and Mutilation Guard legendary gems on follower and toughness stats on their gear. Splitting the damage you take would kill your follower quickly and For my DH Enchantress, I mostly use Dex gear and then Caldesann's Int onto it. This is Reddit's home for Computer Role Playing Games, better known as the CRPG subgenre! CRPGs are characterized by the adaptation of pen-and-paper RPG, or tabletop RPGs, to computers (and later, consoles. Similar to Demon Hunters, Monk's primary stat is based off your dexterity (or "dex") stat. The hero still gets +1% from the follower equipping that. You want a strength modifier on a helmet that is currently boosting intelligence and you're playing a wizard. • All stats are effective on followers, such as elemental damage bonus, CDR, bonus vs. Followers in D3 are just walking buff-bots. The reason the Acquillis Chest doesn’t work is that the followers don’t have resources. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Farming bounties and rerolling amulet/rings/gloves for better stat allocation might serve you better than farming GRs for random drops at this point. 4% exp at levels 1-69 or 1. the point here; your first avenue should be to approach google. Examples: Oculus Ring - gives an 85% damage boost field you can stand in for extra damage. 5x on follower, so for Enchantress, 1000 dex gives 2500 armor. With a Flawless Ruby and perfect 100% crown you'd get a max bonus of: 16. To match that mainstat, whenever a socket occurs in a follower item, you should use a Flawless Royal Ruby (or the highest available) for Templar, a Flawless Royal Emerald (or the highest available) for Scoundrel, or a Mar 19, 2021 · Okay, I've always just used the same Follower as the main stat on my guy (Templar with Crusader/Barb, etc) to make gearing the Follower easier. If I were to use the Enchantress with my Barb, what's the best way to get INT gear for her? The main parts of this follower build are as follows: Ring of Royal Granduer- what most people don’t know is that this actually works on followers. In terms of dps sources other than dex, you want to focus on crit chance, crit damage, legendary gems, +% elemental damage, +%elite damage and +%skill damage. Posted by u/Shichi_Gatsu - No votes and 2 comments This is the subreddit community for Diablo 3 and its expansion, developed by Blizzard. if google doesn't have an answer, then you post a question. So mainstat higher than 25K is of use to them. For loot (as others have said) - put in stash, open a wizard character (can be level 1) and modify main stat at enchantress. Maxroll for the Firebird Flame Blades build is Enchantress, and Firebird Mirror Image build is Scoundrel. Thunderfury + wyrdward ( not sure about the spelling ) gives you nice stuns, Eun-Jang-Do for the freeze on low health elites / boss ( if you can get lightning damage on it even replaces thunderfury to proc the wyrdward ). For Templar it is Strength, For Scoundrel is Dex and Enchantress is Int. Mix and match for the best stats. It's significantly lower if you don't give her tons of INT gear No. All followers abilities cap at 25k main stat, so there's no point in having more, but you should aim for that number for maximum gain from follower. The truth is, it doesn't really matter. Because I've finally given up on keeping them alive any other way. Especially seeing the stats, other than If you were lower, say 3-1-1, you are farming too low for your power level, and you might have difficulty maintaining long massacre chains because everything is dying too fast If you were higher, anything in the X-X-3 ratio, battles just become a slog, and bosses become marathons. From licensed properties like Robotech and TMNT, to their original creations, like Mechanoids, Rifts, and Palladium Fantasy RPG, Palladium has a long history of enjoyable games and enthralling settings. Most follower abilities require "emanates" to apply to the hero. EDIT: correction about follower 2. The ring with the circle on the ground is called Oculus Ring. Getting max main stat on follower significantly buffs their abilities. This can affect damage a lot, if your main is a caster class your drops will mostly roll with int so the enchantress will benefit a lot more I find the best role for any follower is utility, and the scoundrel seems best for that. Are followers subjected to crowd control, i. That said, the weapon on the following is often used primarily for the skill of the weapon (freezes, stuns, etc. Just check your CDR and then dismiss/hire your follower. it's especially good on bosses that spawn minions (cause you need to kill something to Anyway, right now my followers use Esoteric Alteration & Mutilation Guard and stack Vitality beyond the 25k main stat and so far they're doing just fine. Gain access to all skills. Unity - Wearing one with your follow will give you a 50% damage reduction permanently. So, if a Level 60 Crusader receives the cache from Tyrael, but a Level 70 Witch Doctor opens it, that character will receive items suited for a Level 60 Witch Doctor. Skills should focus on utility like heals and CC. Gold Find, Magic Find, XP bonus. For crafted items - make sure to create them by a character with the same main stat as the follower (in your example - a wizard) even if it's a level 1. 7, and they are now a vital part of your solo Greater Rift Pushing attempts and Nephalem Rift speed farming. Followers will never do good damage, plus invuln relic means cc/utility is king but making defenses more pointless than damage. gg Sep 18, 2023 · The main stats for the followers are as follows: Strength for Templar, Dexterity for Scoundrel, Intelligence for Enchantress. Level that gem up, then all your new level 70 characters can share the gear from the stash and use the LoD gem to power boost making it easier to do higher level content - therefore better at gearing up. Those guides are usually pretty spot-on as they're written by some high level that knows. May 7, 2022 · Each follower has a main stat. The reason you want 25k mainstat is because all of the followers buffs are based off their mainstat. This is the subreddit community for Diablo 3 and its expansion, developed by… I honestly don't know. One of them is on the follower tab there's an icon that looks like an opened book that says follower item. I've been playing Diablo 3 for a little bit every now and then since I've bought it a couple months ago on the Switch. They also have a 2. If that does happen, then changing the main stat on equipment is easy. Business, Economics, and Finance. 6. When you equip him with weapons/items do the bonus stats refer to him only? To you? Or both? The "You can't die" follower item and a generic weapon setup. 5x multiplier, so if you just 13 items on them with the correct mainstat, that alone should get them to 25k. Come and join the discussion! CDR is another good stat to roll for your followers abilities that they use. What people forgot to mention is that followers benefit from CDR as well. As a bonus it also gives the follower +XP and gold%, a portion of which goes to your character. Follower Cannot Die vs All Skills relic. Crypto This is the subreddit community for Diablo 3 and its expansion, developed by Blizzard. g. Followers can proc things for you which is beneficial in certain ways. As for stats just go for CDR on everything maybe ATK Speed if using Wyrdward combo. Reply reply I tested out oculus, its an onkill effect, the likelihood of your follower killing anything is very low. I still find that it's hard to keep your follower alive in 150s and the enchantress' cheat death is bait. max level legendary gems Estoteric Alteration & Mutilation Guard in the follower rings (the only leg gems that work on followers), and max level Enforcer gem on your character, which reduces damage to follower by 90%. 5x more stats from items/gems. I have given these all… You only get 20% of the value of the bonus EXP of your follower. 😂 So without that stress I have turned my strategy to Stat>Cooldown>Speed>Socket(Stat) then Crit% & Crit damage & Elite damage evenly. This means a single Gold Find roll anywhere on your gear will be worth many times what you'll get from a full Gold Find follower. Happy grinding A subreddit for questions and discussions related to the Demon Hunter class in Diablo 3. it never procced once on my follower Relic - neverdie token Weapon - thunderfury with lightning damage and cdr% (or to be tested in-geom) My season 26 Leveling Guide, Step-By-Step 1: Create seasonal character 2: Complete the challenge rift (MAKE SURE THE SEASON IS LIVE IN YOUR REGION BEFORE YOU DO THIS) Thats +125 main stat. If your preferred Follower don't use the same main stat as you do, create a seasonal character with the main stat that your Follower had and reroll the main stat on the Mystic. +775 main stat is like having a 14th piece of gear for your most important stat in 2. If you watch their core stats in the details tab while equipping items you'll see that the numbers increase far faster than the gear would suggest. The gold find from your follower is reduced by 80%, and applied after the difficulty modifier. Not all affixes work on followers, some for obvious reasons and some not so obvious. Legendary effects work for your follower, but most of them aren't any good. Welcome to the un official Diablo 4 subreddit! The place to discuss news, streams, drops, builds and all things Diablo 4. Builds that don't use Enforcer (on your character) will have a much harder time keeping their follower alive, even if they use Esoteric/Mutilation Guard and stack some toughness stats. Followers can do damage and even kill. See here for examples. 64% exp at level 70. 5 multiplier per stat point of Dexterity, Intelligence, Strength and Vitality. They don't meaningfully contribute offensively and the "cannot die" relic means that their defensive stats don't matter much either. Lastly, something you shouldn't overlook is secondary traits. As that affects their abilities. Equipment Stats - Things like Bonus elemental or something on some of their This is the subreddit community for Diablo 3 and its expansion, developed by Blizzard. ). 210 votes, 37 comments. a follower gets whichever stats you have on a piece of gear, and that I presume Blizzard's reason in allowing followers full gear. For the maximum benefit a follower needs to have their main stat at 25,000 or higher (which is the cap), going higher than that won’t help boost the skills any further. If you optimize your follower properly, it can easily survive GR 130+ (my experience playing wizard), for 105-115 range you will barely see its health bar moving. it shouldn't be the other way around. Also, just because it is your primary stat, it isn't always for taking over alternative modifier on a piece of gear, some times something else will have bigger impact on your damage. Always go for your preferred emanate effects and stack main stat (and cooldown for templar) Some examples of non-emanate legendaries: Ess of Johan: your follower will occasionally pull all enemies in a radius around the follower towards them. Enforcer offers 90% damage mitigation to follower, however it cant be worn on follower it self. Splitting the damage you take would kill your follower quickly and Posted by u/O13eron - 5 votes and 8 comments it depends on your follower build. e. Exceptions : all ressources related stats, mouvement speed • Follower will appreciate legendaries you thought were crap for you. Best way to tell is check int on a gear piece and unequip. 25k mainstat is when their actual abilities (that help way more than the small amount of damage they deal) stop getting any better. You won't get better followers. You don't notice how big an effect an unwanted CC can have until you're really pushing the build so it's not even an issue for most people. Do the follower cheat death abilities share cool down or with Asheara's you can you have 3 cheat deaths? Will you need alts to roll preferred stats for different followers or will we have a way to change primary stat for follower purpose? Followers do not have need for stats anyways, main stat and attack speed are the only ones you should worry, thanks to the newest update on followers most of their skills now directly scales off main stat up to 25K afaik so you really want to hit that, attack speed will make them proc their weapons (if you gave them one with a proc like None other than the fact that you don't need to level it to 70 so you can make a totally disposable level 1 alt which is much quicker. Give him any old cold damage bow (ilvl 1 for all it matters) and have him learn multishot and all your enemies will be slowed, always. Since they still feature magic find in stats maybe it would be a good idea to have a set with magic find. This is the subreddit community for Diablo 3 and its expansion, developed by Blizzard. It's directly on the follower tab [f I think]. If you do know, and have an IQ above room temp, OP tells you three things: 1) it doesn't work on followers, 2) the melee/missile DR stats are not shown on follower stat sheets, 3) I think this is bad. For example, on the Sage's set you DO get double deaths breaths if your follower has the 3-piece bonus, but you DO NOT get +250 to all core stats (the two-piece bonus). In a tuned gold-find build, you could use an emerald there, but XP is preferable. Reduce follower skill cooldown by 50%. IAS is the best stat for a follower. 5 mins, gr 125ish dependant on the class). It's quite easy to do as they get a 2. And I was doing the early push to get rank-25 gems. What do you think guys? I'm playing Diablo 3 for the first time in a long time and have forgotten some basic things. Posted by u/[Deleted Account] - 6 votes and 5 comments This is the subreddit community for Diablo 3 and its expansion, developed by Blizzard. Some stats actually get applied to your character though it's only 20% percentage of the stat. The official subreddit for discussing Idle Champions of the Forgotten Realms, a Dungeons & Dragons strategy video game that brings together D&D characters from novels, adventures, and multiple live streams into a single grand adventure. reaching 20k main stat should suffice on your follower (25k would max out all of the followers skill digits, but the difference between 20 and 25k feels negligible at best) a "follower cannot die" relic is mandatory most of the times emanation on your follower list is the following: (some do not emanate but enable further emanations) Here is a full guide on follower mechanics. there is NO discussion. Not even worth the time/mats to reroll the stats on follower gear IMO. Str/Int/dex adds a flat damage multiplier (100 int = 100% damage increase) for the class it suits, int the enchantress and str for the Templar. The follower main stat is useful to you in that their 4 skills you choose usually scale based on that stat (int for enchantress, dex for scoundrel, etc), up to I think 25000 max. They may die once in a while if I leave them standing in one of those flamethrower environmental effects in Act 3 (whatever they're called), but other than that they'll happily eat multiple Note: The item level of equipment contained in the cache is determined when you acquire it, but the stats are not rolled until you open it. At first you are going to use the “can’t die” item on all of them so the only stat that really matters is main stat. the best use of a follower is a cannot die relic + oculus ring, which will give you 85% dmg circles when ur solo pushing. Right now, I have a Templar with all Healing abilities and DPS oriented items equipped… Get app Get the Reddit app Log In Log in to Reddit. That leaves Gold Find or XP. Outside of token, oculus, flavor, homing pads (really only useful for HC or leaving rifts), and nemesis b Like others explained, your follower doesn't have a damage cap, but their damage will always be negligible compared to any decent build. You have a choice between Enchantress, Templar and Scoundrel. 5x scaling of stats. There are some reasons why experienced users might want to use a different follower token (for access to all follower skills or lower cooldown for follower skills). Crit chance/damage and primary stat all increase the follower's damage, but follower damage is usually fairly small in the long run, so I would put those behind CDR and IAS in importance. when info such is this is two years old. I assume your weapon is your crafted primal, and I found it easier to reroll another Grand Vizier into a Primal and then upgrade something else. I have all 3 Follower Legendaries for "Followers cannot die". As long as you get follower to 25k main stat wearing flavor, nemesis, oculus ring (and unity if your build supports it), everything else is extremely tiny in value. Exclamation point. GV is pretty easy to get optimal stat allocations on. I've done 140+ with a build that uses Enforcer gem and an all skills Enchantress. 5 multiplier to base stats that will give you the 25K needed to max their cooldowns so if the stat window is showing 8K you are still very far from the cap. 5% while your damage received is increased by 5% for 10 seconds. Follower optimization has grown crucially important since the companion rework in Patch 2. Come and join the discussion! This is the subreddit community for Diablo 3 and its expansion, developed by Blizzard. Followers are mostly there for the emanate bonuses on the gear you give them. Find ancients of each item with the correct stats at high level. Cain's set does not "emanate" it's 50% XP bonus. There are three legendary tokens for each follower, with the following abilities: Your follower cannot die. Expand user menu You basically alway need the Templar Item which says "your follower can't die", especially when opting for Unity. I think what you’re asking is, is the 19k with multiplier? If you’re on Xbox the stat is always the total, idk about pc ps4. Streets of Rage, known as Bare Knuckle (ベア・ナックル) in Japan, is a side-scrolling beat 'em up franchise from SEGA. Come and join the discussion! You can build the enchantress so she can always survive on 150 with all skills token. No, not at all. This is subreddit for those who enjoy the many works, settings and games published by Palladium Books. The stat on their gear is inconsequential. The two mitigation gems - Esoteric and the physical one - work, but 99% of the time it is better to just go for the don't die relic where they don't matter. Just make sure you get their max stat to 25k to get the full benefit of their skills though. A regular legendary with the correct stats is 99% of the time better than a primal with crap stats. Possibly to test something they might include in Diablo-4. followers are very useful for high end GR push (for most classes) the main reason for this is two things, being able to equip Unity, or (more importantly IMO) being able to equip Oculus Ring. Magic find was also shared but that is basically removed from the game. Dec 10, 2021 · The Enchantress is one of the three followers in Diablo 3, and offers valuable cooldown reduction and attack speed boons. This is because I'm not really using the map, just trying to get a feel for the top down world and memorize it a bit. Templar = Melee support-fighter than can heal, taunt and knock-back enemies. However, followers die pretty darn easily, so while your follower is dead, I'm guessing 100% of the damage comes back to you. 227K subscribers in the diablo3 community. BIS for pure stats is Damage/Main stat/Attack speed/Crit chance for rings and amulets. Yes, you can give him weapons from your inventory if they fit his character (sword, bow, etc. Two pieces of the Cain’s Destiny Set and two pieces of the Sage’s Journey set. At least with the ruby, you get something out of it. This means a slotted main stat gem is worth +700 main stat to a follower and a top rolled amulet is worth +1875. Streets of Rage 1-3 are currently available on PC, PS4, Xbox One and Nintendo Switch as part of SEGA's Mega Drive/Genesis Collection. Enchantress' Intelligence) beyond 25k? With the plentiful Soul Shards in S25, I have augmented my follower's gear to be ~45k INT so far, but some players were saying that follower skills reach max effectiveness at 25k Adventure stats are still carrying over at the reduced rate, just how it worked previously, i. Come and join the discussion! Nope -- each follower has a special "token" item slot they can equip. Jan 7, 2024 · Main Stats. the primal stats probably make it easier to hit the 10,000 follower main We would like to show you a description here but the site won’t allow us. See full list on maxroll. Find and equip each item suggested 2. Oh and another thing: primary stat. * if you have a pet build and the "Enforcer" legendary gem equipped then you can change this token out for the "all skills" token, along with maxing out your followers toughness. By optimized I mean fully ancient, fully augmented gear with no wasted stats, and esoteric alteration + mutilation guard (two gems that actually work on follower). A quick question about the follower. The player character does so much more damage through all the generic damage multipliers available to him that follower damage is irrelevant. The individual main stat increases their damage and scales their skills power Here are my notes- Followers can give the following buffs to players Homing pads, Broken crown, spaulders of zakara, goldskin, custarian wristguard, nemesis bracers, gladiators gauntlets, gloves of worship, dovu energy trap, rakoffs glass of life, averice band, kredes flame, flavor of time, sage (DB) is 3 piece set bonus, Cain's Destiny (rift key) 3-piece set bonus, oculus ring, unity ring Main stat (Intelligence in this example as I tried it out on a witch doctor) Stats which I've confirmed does not increase pet dps critical hit damage (has a static 50% crit dmg and can't get boosted by stats) splash damage (does not proc any of the splash despite trying for over 30 min) Yes, but people sometimes forget to mention that only the 3-piece bonus from those sets emanate from followers to you. I saw them in every elite fight and sometimes even during cleaning bigger trash packs. Other stats like exp bonus/gold bonus do transfer to you but only like 20%. All the damage options are useless. She makes nice tidy piles to destory on my wizard. You can see this value change in your character sheet at the bottom of 'Details' (Follower doesn't seem to have exp You will generally be fine with unoptimized stats on follower gear that have the effects that you want (typically sage/cain's set, oculus ring, nemesis, worship gloves, flavor of time, homing pads maybe avarice or unity) plus the invulnerability trinket for the follower, any follower. Is to radically change how they work in the game. would they benefit from "Reduced duration of control impairing effects" as a secondary affix? Thanks I have forgotten about reforging that's a good option. It's good in the beginning of the journey. even when its brought up again. There's a tab to setup your follower gear. All of the follower skills that scale, though, scale linearly by their mainstat with a floor of 5k and a ceiling of 25k. And of course a does not die token. I think anything other than "follower can't die" is nowhere near consistent. I geared out all 3 followers super easily and they all have the maximum 25k main stat. But if you only have one if the invuln relics, that's your best follower. The XP bonus is also reduced by 80%, so you'll get 1. Just equip it to them. Each of the 3 followers scale off of one of the 3 primary stats. So for builds using enforcer or speed tiers even without enforcer, all skill relics provides more benefit. ) At the very bottom of the Skills and Effects tab, there's a pile of settings that you can adjust to include group buffs of all types. Though I doubt they'll get any benefits from the rank 0 power, you may want to be careful of the penalties. String of Ears, Angel Hair Braid, Eye of Etlich, or any of the amulets that make you immune to Fire/Lightning/Cold/etc damage. Follower weapons with bonus XP per kill do increase that stat for the hero (x20%). As far as I know, all non-class specific legendaries do have some effect for the follower, so thunderfury should proc for your follower. Key thing: All main stats are worth 2. This allows the use of the follower trinket that gives them all their skills. I'm only collecting gear with the goal of equiping all 3 with "/can not die" relics. So the only high tier builds that would be running stone gauntlets on their follower would be Barbs using War Cry and Ignore Pain. Some modifier that showed a comparison with follower gear instead of your own. 20% of the followers' adventuring stats (gold find, magic find, and XP flat and pct) pass thru to the player. Main stat is irrelevant on followers. Create a character with Intelligence as base stat, leave the items (and gems needed) in the stash that you want to switch . There’s no way you can get close to that kind of boost from 5 bounty cycles, before looking at loot. If they have a "cannot die" token, the amethyst is totally useless. Your priorities in order should be 1. Followers don't benefit from CDR, except for the Templar's Heal. Yes, hitting 25k mainstat is essential for a follower. This will allow you to always pick up all drops and bloodshards with a full clear, usually salvage every single item everytime, and shard for whatever slot I need another item to reroll for a better . At higher level play their damage will be effectively useless regardless of how much you stack on them. You just make a level 1 class with the main stat of your chosen follower and reroll it at the mystic. Later on pass it to your Follower. I personally prefer Ess of Johan on my Enchantress. 5hrs. I can reforge the jewelry to correct the main stat then use re-rolls at Myriam to get the socket. follower will give a partial emanate, according to my testing, it's a small boost to the stat number. Half the followers gear was still yellow instead of legendary. It's actually useful only on Templar, because his Heal is the ONLY active ability that actually benefits from CDR - I've tested rest of his abilities in addition to testing briefly also Enchantress and Scoundrel and it looks like CDR does nothing in these cases. Templar=strength, Scoundrel=dexterity and Enchantress=intelligence. It gives 250 on all stats on the first bonus. The only thing you need from your follower are the item procs, probably thunderfury, wyrdward, occulus, and ess and you followers abilities. With the defensive legendary gems and with high stats on their gear, followers can survive well above GR100 now without the cannot-die relic. Scoundrel = Ranged support-fighter that can boost your damage and stats • MF/GF/%xp/+pts xp buffs applies to you with a 1/5 ration, they don't fade away even if your followers goes KO. elites etc. if the dodge chance is really worth it If a follower uses "cannot die" on their class item. Note that your follower gains 2. So, what I prefer is: TF: 7ias / 10CDR Freeze of Deflection: 11% additional block / 8CDR / high proc Ess: 7ias / 8CDR / 80% proc Relic: whatever stats / 16% additional block Wyrd: 7ias / 8cdr / high proc Yeah, currently I have my enchantress kitted out completely for neph farming (Cain's, Sage's, Flavour of Time, Nemisis bracers, Grandeur, Avarice, esoteric, mutilation, gloves of worship, homing pads, goldskin) and I was wondering if it would be worth setting up a GR follower as well but since she doesn't switch builds when I do, it seems like it makes more sense to keep her running neph gear. For example, you can get 10% additional cooldown reduction from the enchantress by having her at 25,000 INT. You want 10K base strenght followers have a 2. Since I use the scoundrel, he gets a high stat bow. You also gain armor per point of dex, same as Str characters. Between Mutilation Guard/Esoteric Alteration/Vit/Life %/Dex on my Enchantress she has >1bn toughness. Your Follower need items with their main stat. The monster CC immunity hasn't always been like it is now. I have a hard time looking for jewelry with sockets for my follower, so they end up with correct main stat + no socket or socketed + incorrect main stat. For example equipping enchantress with gloves with +800 Int will give her +2k Int. ) as the follow pretty much does no damage as you move into higher level game play (higher level GRs, T16 Nephs, etc. XP% increase is one of the exceptions it partially works without emanates. Posted by u/O13eron - 5 votes and 8 comments it depends on your follower build. It's very easy to hit that cap through conventional means, there's no need to grind to augment their gear. For instance you will put INT gear with INT Augs on your enchantress to max out her CDR ability at 10 percent with 25k int I know the Templar Critical Hit Damage is capped at 150%, but are any other stats capped? EDIT: Second question. Yeh this is the beauty of the Gem 'Legacy of Dreams'. but none of the builds use them because it’s far better to get them above 25k main stat. If you don't know what the Guardian 2pc bonus is, you can just go look it up. I can't seem to give my follower any items here. I tried searching this but kept getting posts about equipping the follower which I know how to do. extra note - i feel like find magic influences some situations more than others- for example, im running level 5-16 on act 1 story in master or torment 1 with nagelring dropped to level 1. This subreddit is temporarily private as part of a joint protest to Reddit's recent API changes, which breaks third-party apps and moderation tools, effectively forcing users to use the official Reddit app. 5x multiplier to main stat, meaning if a piece of gear says +700 strength, they actually get 1750 strength from it. followers from Ashera's set + FA + FS (pre-rework) + zombie dogs/garg = little army :D EoA lv 3 shard stats: very time you deal poison damage to an enemy you increase your cooldown reduction and movement speed by 2. Enchantress = Ranged support that can hex and daze enemies. No. You can push with your follower using the all skills relic if you also give them maxed-out Esoteric Alteration and Multilation Guard legendary gems and you are running a pet build with the Enforcer gem equipped. Some Int main stat rerolls to bring it to 25k Int. Having double pylon time, oculus rings on demand, extra mobs from nemesis all warrant having a follower that can't die. and this speeds things up a bit. Follower trinket can roll 100% crit hit damage and cap them. Your focus on followers should be entirely utility-based, rather than damage-based. The normal class bonuses apply (Dexterity & Strength = Armor, Intelligence = All Resistance, Vitality = Life). e. Wanted to verify something I just read in a Diablo Discord - is there really no point to getting your follower's main stat (i. Find the same items but with the correct stats 3. Nothing hardcore, I am maybe 3 hours in and I am yet to find the cemetery in Weeping Hollow. IIRC I have seen a follower die once. There's 3 main things to focus on in gearing them well enough to survive. Making templar > enchantress > scoundrel true. I played for a bit with the follower equiped with the sage set but I always end up having more DB then other materials. Just throw a goldskin (with 3 sockets) on the chest slot and call it a day. Followers have a main stat cap of 25,000. My follower frequently trigger's an Oculus ring at GR100+. From what I understand, if you had a Unity on both you and your follower regardless of what the follower is wearing, damage is split between you 50-50. So imho there is no reason for the sage set to be equiped, only perhaps early on. Is there a website that shows how much difference in cooldown I'll get at different int levels? d3planner, of course. Bear in mind armor is % mitigation for follower. The way things work for followers is hard to get a good handle on They work. If I equip my scoundrel or other follower with armor that offers stats for my character ( ie the ones that say demon hunter only or barbarian only)… Advertisement Coins Any rank 1 soul shard isn't bad to use since the stat ranges are slightly higher than normal gems. IE if you have 350 int on chest unequip if main stat drops 350/700 you have your answer. From character builds, skills to lore and theories, we have it all covered. What stats does my follower actually use on the gear i give them? is it just not the ones that don’t relate to my character. If you mouse over your follower skills you'll see blue number variables. As you increase the follower main stat, each skill gets more potent. Use that new character to enchant the base stat, put back in the stash. Or maybe it was in D2? IDK. 6% from that ruby. This would take 43 GR runs, so you would also have 2 gems at lvl 65+ for augmenting, so that’s another +650 main stat. exit game, make a barbarian or paladin character, remake the item using that character and the shared resources, go back to your wizard and give your follower the helmet with the strength 3: Some people use Mutilation Guard and Esoteric Alteration to keep their follower alive if they're using an Enforcer in their own build since the follower counts as a pet to keep alive with the toughness effect. Bul kathos doesn't work on follower and is based on your sheet DPS so for any type of pushing the affix is useless. Replacing the main stat on an item with that of that alt's class has the same chance (and it's a good chance since it seems to be a priority result) at 1 or 70, and the same applies to upgrading a level 70 rare to a legendary - same pool of possible outcomes. Would a follower with 25k main stat get enough kills on 150s to make it This is the subreddit community for Diablo 3 and its expansion, developed by Blizzard. Followers are included there, and if you select the appropriate skills they are directly added to the rest of the calculations as appropriate. I was using this set for a while on my summoner WD (before I found recipe for Aughil's set) and I must say that it proc (summon all 3 followers) quite often. Pick up with your original character, equip the follower and continue playing This season I have dropped a primal wyrdward, freeze of deflection and thunderfury; however they have all dropped for my WD. Follower also suffers the level 70 penalty. by standing in this ring you do up to 85% multiplicative dmg, and it really helps decrease your cleartimes endgame. All 3 Followers have different main stats (see below) and get a 2. I think a lot of the follower gearing advice is older and hasn't been updated. That is why you want to roll their gear for attack speed and cdr. Do whatever you like with a templar. What is the best follower setup for LoN bombardment? i'm currently using the templar with following items: Templar relic with "follower cannot die"… The biggest example would be that they recommend a follower which they they aren't even using themselves, and with followers not showing up on the leaderboards, it's very hard to gauge which one was used and with what build, which can massively impact your run, unless you sift through hours of stream footage for a glance at the follower and manage to not only find it but also pause it. hnb geiq mspn tjvnb exkq ukpe bmhw hfke uijtrnpr xhjbj